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On 05/18/2011 06:24 PM, Ed Anderson wrote:
One thing my precepitions is that your
are starting to get close to violating the old Keep it Simple
Stupid principle. The more components, the more redundancy,
the more things that could go wrong with the systems and there
perhaps unintended interaction. Not saying there should not
be any redundancy - that is why I fly with the EC after my
HALTECH system went belly up (fortunately on the ground).
But, you gotta know where to draw the line.
Another factor is that unless these
systems are automatic, you will find your time (and attention
span) somewhat limited when things start to go wrong (don't
ask me how I know).
Component count is important, but system interaction is where the
complexity really comes from. Compartmentalized pieces with simple
interfaces is my approach to driving out the complexity demons. I
have two ignition controllers that both run under the guidance of
the ECU. Sounds complex, but there are only two signals to worry
about. One is the EDIS talking to the MS. The other is the MS
talking to the EDIS. If the communication breaks down, the EDIS
automatically run independently. One has it's own power source to
make it more redundant, much like a magneto. Just a dedicated, bone
simple, 70W PM generator. Because of the way the VRs are mounted, I
can depend on the battle hardened electronics to drive a pulse that
may not occur at the most optimum advance, but at least close enough
to keep the engine going.
The fuel backup is just a line with a control valve. Doesn't get
much more primitive than that.
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